ReplayRx

Dr. Mario Tournament!

ReplayRx

Overview

In 1990, Nintendo capitalized on the runaway success of Tetris by releasing Dr. Mario. The two games were similar in that randomized puzzle pieces fell from the top of a narrow playfield and had to be strategically placed by the player to succeed. Dr. Mario differed from Tetris by changing the dynamic of player vs the game to player vs player. Rather than strictly focusing on levels and points, the goal while playing Dr. Mario is to be the first player to clear his or her playfield of dancing viruses. Players can also affect one another’s games pulling off combination chains, which slow opponent progress. ReplayRx intends to bring together Dr. Mario players from throughout the galaxy to determine who is the best!

Schedule

Friday
10:00am – 10:00pm Open qualifying and registration.

Saturday
10:00am – 10:00pm Open qualifying and registration.

Sunday
9:30am – Check-In for Final Rounds
10am – Final Rounds Begin

Rules

A maximum of 128 players may compete in ReplayRx. 64 openings will be available on Friday, and an additional 64 openings will be available on Saturday. Players will purchase an entry ticket at the ReplayFX merchandise desk for $10 and present the ticket to the ReplayRx tournament organizer to enter. The tournament openings will be allocated on a first-come-first-served basis. Tournament tickets may only be redeemed for tournament openings on the day the ticket was purchased.

The 128 tournament openings will be broken down into 16 pools of 8 players. Each pool will be assigned a designated 90 minute block of time. If at least 2 openings have been filled at the pool’s designated start time, no more entries will be accepted for that pool and pool play will begin.

The players within a pool will compete against one another in round robin fashion. If six or fewer players exist in a pool, there will be multiple round robins.

  • 8 players – 1 round robin (7 matches per player)
  • 7 players – 1 round robin (6 matches per player)
  • 6 players – 2 round robins (10 matches per player)
  • 5 players – 2 round robins (8 matches per player)
  • 4 players – 3 round robins (9 matches per player)
  • 3 players – 3 round robins (6 matches per player)
  • 2 players – 7 one-on-one matches

A Dr. Mario match usually consists of a best 3-out-of-5 game format, but due to time constraints, the qualifying rounds of ReplayRx will consist of single game matches. The qualifying rounds of ReplayRx will use Level 11/Medium Speed (48 viruses) settings. In the event of a time crunch, the game level may be changed to Level 5/Medium Speed (24 viruses) or Level 2/Medium Speed (12 viruses).

Pool Winners (50% of Playoff field)

Once all matches in a pool have been completed, the player with the top winning percentage will automatically earn a spot in Sunday’s playoff bracket. In case of a tie at the top of a pool’s standings, the following tie-breaking procedure will be followed:

1 – Head-to-head match results among pool winners
2 – Higher seeding point total (see next section) in all matches
3 – Higher seeding point total in matches among pool winners
4 – Sudden death match (level 0/fast speed)

In the event of a 3-way (or greater) tie, the tiebreaking procedure will be applied multiple times until a winner is determined. The order of players to participate in the multiple tiebreakers will be determined in a random fashion.

At-Large (50% of Playoff field)

At the conclusion of the final pool on Saturday night, the players with the top 16 winning percentages who did not win their respective pools will be entered into Sunday’s playoff bracket. Players ranked 17th through 20th in winning percentage will also be invited to check-in on Sunday morning as standby players in the event of no-shows.

Seeding

There will likely be several ties in winning percentage across the 16 pools when determining the 16 at-large players and determining the seeds for the playoff bracket. To break ties in the formation of the bracket, ReplayRx will use a simple point system based on the number of viruses remaining at the end of each match.

At the end of each match, the players will inform the judge the winner of the match, as well as the number of viruses the winning player and losing player have remaining on their playfield. The winning player will earn 2 points for every virus they destroy and 1 point for every virus remaining on their opponent’s playfield while the losing player will earn 1 point for every virus they destroy. Failure to report this information to the judge will result in both players losing seeding points for that match.

* In case of a time crunch, the judge will either double (Level 5) or quadruple (Level 2) the remaining viruses, so the scoring system will remain equitable across all pools.

While far from perfect, the seeding point system used over the course of several matches should do a good job of determining which players are finishing their playfields the fastest while giving partial credit to players who lose a match with only a handful of viruses remaining on their playfield.

Bracket Seeding

Once the bracket has been filled with 32 players, the seeding process begins. No special provisions are given to a pool winner from this point forward; the only advantage a pool winner receives is a place in the bracket. A pool winner with a .500 winning percentage will likely receive a very low seed.

All players in the playoffs will be ranked by winning percentage first, then players with the same winning percentage will be ranked by seeding points per match. In case of a tie in both categories, the player who participated in the earlier pool will be given the reward of the higher seed. Once every player has been seeded, the bracket will be filled by a standard 1 vs 32, 16 vs 17, etc bracket.

Equipment

ReplayRx tournament organizers will provide consoles, cartridges, and monitors for the tournament. Players are permitted bring their own standard-issue first-party NES controllers for use in the tournament. If a player does not bring their own controller, ReplayRx will provide one.

Playoffs

The playoffs will begin Sunday at 10am. All players are required to check-in at 9:30am in order to participate. All playoff matches will consist of a traditional best 3-out-of-5 Dr. Mario match. The first round of the playoffs will be played at Level 11/Hi Speed, while the second round will be played at Level 12/Hi Speed. The levels will continue to increase until the championship match, which will be played at Level 15/Hi Speed. At the conclusion of Round 2, there will be a lunch break, then the final 8 battle it out for the championship later in the afternoon.

Price & Prizes

The entry fee for ReplayRx will be $10. If a player does not win their pool and qualify for the playoffs on their first attempt, they are permitted to pay another entry fee and reenter the tournament in a different pool, provided there are tournament openings remaining. When a player re-enters the tournament, he or she must inform the tournament organizers of their re-entry and only their highest overall winning percentage performance will be kept. Players are not permitted to win multiple slots in the Sunday’s playoff bracket. Players are guaranteed at least six matches of tournament play for each $10 entry.

The winner of ReplayRx will receive 60% (maximum $768) of the entry fees collected, while the runner up will receive 30% (maximum $384). The remaining 10% (maximum $128) of the entry fee money will be kept by ReplayFX to cover any incidental fees/costs. Prize checks will be mailed to all contest winners within 60 days after the completion of ReplayFX. All winners must completely fill out a 1099-MISC form prior to receiving their check. All winners must also show photo ID to claim their prize.