The Doctor is in!
The Doctor is in at Replay FX
In 1990, Nintendo capitalized on the runaway success of Tetris by releasing Dr. Mario. The two games were similar in that randomized puzzle pieces fell from the top of a narrow playfield and had to be strategically placed by the player to succeed. Dr. Mario differed from Tetris by changing the dynamic of player vs the game to player vs player. Rather than strictly focusing on levels and points, the goal while playing Dr. Mario is to be the first player to clear his or her playfield of dancing viruses. Players can also affect one another’s games pulling off combination chains, which slow opponent progress. ReplayRx intends to bring together Dr. Mario players from throughout the galaxy to determine who is the best!
10:00am – 5pm: Open qualifying and registration
10:00am – 5pm: Open qualifying and registration
9:30am: Check-In for Final Rounds
10am: Final Rounds Begin
Qualifying Round (Pool System)
Qualifying rounds will be made up of several four-player pools, where each player plays 2 rounds against every other player in his/her pool. The player with the best winning percentage will be declared the winner of the pool and earn an automatic berth in Sunday’s playoffs.
In order to increase the action during the qualifying rounds, pools will no longer be slotted at specific times and all pools will have 4 players. For 2018, a pool will begin as soon as 1) four players are waiting in line to play and 2) two game stations are available. Players will purchase an entry ticket at the Replay FX desk for $10, and present the ticket to the Replay Rx tournament organizer to enter. The player slots are first come/first served.
The 4 players within a pool will play each other round robin-style, 2 rounds each, giving each player 6 total rounds. Replay Rx will play as many pools as possible during the allotted time.
A Dr. Mario match usually consists of a best 3-out-of-5 game format, but due to time constraints, the qualifying rounds of Replay Rx will be a single game matches. The qualifying rounds of Replay Rx will use Level 11/Medium Speed (48 viruses) settings.
Once all matches in a pool have been completed, the player with the top winning percentage will automatically earn a spot in Sunday’s playoff bracket. In case of a tie at the top of a pool’s standings, the tie-breaker protocol is as follows:
- 1: Head-to-head match results among pool winners
- 2: Higher seeding point total (see next section) in all matches
- 3: Higher seeding point total in matches among pool winners
- 4: Sudden death match (level 0/fast speed)
In the event of a 3-way (or greater) tie, once a player is eliminated via the tie-breaker protocol, the protocol starts over again with the remaining players until a single winner is determined.
At-Large (50% of Playoff field)
At the conclusion of the final pool on Saturday, all pool winners will be guaranteed a slot in the 32-player finals bracket. Any slots remaining will be awarded to players with the highest winning percentages who did not win their pools (seeding points will be used to break ties if necessary).
There will likely be several ties in winning percentage across the pools when determining the at-large players and determining the seeds for the playoff bracket. To break ties in the formation of the bracket, Replay Rx will use a simple point system based on the number of viruses remaining at the end of each match.
At the end of each match, the players will inform the judge the winner of the match, as well as the number of viruses the winning player and losing player have remaining on their playfield. The winning player will earn 2 points for every virus they destroy and 1 point for every virus remaining on their opponent’s playfield while the losing player will earn 1 point for every virus they destroy. Failure to report this information to the judge will result in both players losing seeding points for that match.
While far from perfect, the seeding point system used over the course of several matches should do a good job of determining which players are finishing their playfields the fastest while giving partial credit to players who lose a match with only a handful of viruses left on their playfield.
Once the bracket has been filled with 32 players, the seeding process begins. No special provisions are given to a pool winner from this point forward; the only advantage a pool winner is given is a place in the bracket. A pool winner with a .500 winning percentage will likely receive a very low seed.
All players in the playoffs will be ranked by winning percentage first. Players with the same winning percentage will be ranked by seeding points per match. In case of a tie in both categories, the player who participated in the earlier pool will be given the reward of the higher seed. Once every player has been seeded, the bracket will be filled by a standard 1 vs 32, 16 vs 17, etc. bracket.
The playoffs will occur Sunday, July 29th at 10am. All playoff matches will be a traditional best 3-out-of-5 games Dr. Mario match. The first round of the playoffs will be played at Level 11/Hi Speed, while the second round will be played at Level 12/Hi Speed. The levels will continue to increase until the championship match, which will be played at Level 15/Hi Speed. At the conclusion of Round 2, there will be a lunch break, then the final 8 will battle for the championship later in the afternoon.
The entry fee for Replay Rx will be $10. To encourage more play in the qualifying rounds, players may re-enter the tournament in a new pool at no additional charge, but they may only earn one slot in Sunday’s playoff bracket. In the case where a player wins multiple brackets, his or her best performance will be used to enter the playoffs, and the 2nd place player from the pools will be declared the new winner and earn a playoff berth.
The winner of Replay Rx will win 60% of the entry fee money while the runner up will win 30% (maximum $384) . The remaining 10% of the entry fee money will be kept by Replay FX to cover any incidental fees/costs.
Replay Rx tournament organizers will provide consoles, cartridges, and monitors for the tournament. Players may bring their own standard-issue first-party NES controllers to use in the tournament if they wish. If a player does not bring his/her own controller, Replay Rx will provide one.